Pingle Studio is a global game development partner that empowers developers and publishers of all sizes.
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Pingle Studio is a game development partner for developers and publishers around the world. United by a vision to advance co-development, porting, art & animations, quality assurance and full-cycle development services for game creators of all sizes, we empower partners with our talented software engineers and artists, helping them to bring their great games to life, earn more revenue, and prevent crunch. No matter the technical request, creative demand, or impending deadline — Pingle Studio has your back. We become an extension of your team, contributing everything from our development expertise to technical services and artistic depth to meet your needs. Some of our partners are Square Enix, Epic Games, tinyBuild, Qualcomm, EGOSOFT, Revolution Software, 505 Games and Disney. Feel free to contact us in any preferable way. We are always happy to discuss a future colaboration.see more
Hello!
What do you need to know about Pingle Studio? We are a passionate team of
professional game developers with over 12 years of experience in the industry.
Our portfolio includes work on Life is Strange, Pathologic 2, Hello Neighbor
franchise, Lost Ember, VR project Blade Runner and others. Our goal is to
reach and maintain a leading position among video game developers all over the
world. And we need a talented Tech Artist to complete this mission together.
Main responsibilities:
\- create and customize materials for various needs, including mobile devices;
\- create and customize VFX effects
\- adjust the lighting in the scene, atmospheric / weather effects;
\- to model and texture objects of the environment, architecture;
\- optimize content for the requirements of mobile devices;
\- work with Blueprints.
Required skills:
\- confident knowledge of programs for creating and editing 3D models;
\- knowledge of import/export of FBX, material settings and collisions;
\- confident knowledge of programs for working with raster graphics;
\- experience with UE4;
\- understanding of the basic principles of creating artistic and atmospheric
effects (magic, shots, water, dust, fog, rain, etc.);
\- texture creation skills;
\- knowledge of the basics of composition and color science;
\- observation and perseverance.
Will be an advantage:
\- skills of sculpting and character modeling;
\- knowledge of the basics of working with rig and animation;
\- knowledge of programs for procedural texturing;
\- particle system building skills.
We offer:
\- Career and professional development;
\- Competitive salary which is linked to the exchange rate;
\- Transparent working conditions;
\- Long-term employment, paid vacation and sick days;
\- Regular salary reviews;
\- Advanced training: compensation of 50% of the cost of training courses,
video courses;
\- Compensation of 50% of the cost of corporate English lessons and a sports
subscription;
\- Sign-on bonus;
\- Comfortable office 7 min walk from the subway station Lukianovska;
\- A cool team and a variety of activities for every taste;
\- Assistance with relocation from other cities;
If you are a result-driven person and you want to develop your skills on the
team of top industry experts, don’t hesitate to contact us and send your CV!