Playrix — krupneyshaya igrovaya kompaniya v SNG. My vhodim v TOP-3 samyh uspeshnyh mobilnyh izdateley mira.
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Playrix — крупнейшая игровая компания в СНГ. Мы входим в ТОП-3 самых успешных мобильных издателей мира. В наши проекты ежемесячно играют более 130 миллионов людей. Наш успех — результат усилий выдающейся команды. Более 3000 профессионалов по всему миру решают уникальные задачи и задают новые стандарты качества для всей индустрии. В Playrix можно работать где угодно: в одном из офисов компании или удаленно в любой точке планеты. Мы верим, что люди важнее процессов, а креативность и талант полностью раскрываются только в условиях свободы. Подробнее узнать о том, как мы работаем, можно на нашем сайте: http://playrix.comsee more
Playrix is the largest gaming company in the CIS. We are among the TOP 3 most successful mobile publishers in the world. More than 100 million people play our projects every month. Our success is the result of the efforts of an outstanding team. More than 3000 professionals around the world solve unique problems and set new quality standards for the entire industry. With Playrix, you can work anywhere: in one of the company's offices or remotely anywhere in the world. We expect to be joined by someone with technical expertise and bug-finding skills. You have to test the internal cross-platform engine, find new and varied manual and automated testing scenarios and apply them in practice. A creative approach to one's business, a desire to understand new and complex tasks is welcomed and supported. #### Tasks: * functional testing of the game engine on Win, Mac, iOS, Android; * test analysis, development and keeping up to date of test documentation; * localization and documentation of defects, control of their correction; * conducting regression testing; * writing test scripts for the automated testing system; * participation in work to improve team processes and testing approaches. #### Requirements for the candidate: * higher technical education; * 1 year or more experience in manual testing; * knowledge of theory and testing methods; * practical experience in the application of test design practices; * experience with Unity / Unreal / Godot as a technical game designer at work or as a hobby will be a plus; * experience of using Git is desirable; * experience of programming in Python is welcomed; * experience of writing simple shaders in GLSL / HLSL or Shader Graph will be a plus. #### Working conditions: * competitive "white" salary, paid vacation, full compensation of salary during sick leave; * free work schedule; * work remotely, in the office or in a mixed format; * provision of corporate equipment; * complete healthy food in offices; * reimbursement of expenses for coworking for remote employees; * VHI for employees and their children; * compensation for sports activities; * co-financing of training; * access to the electronic library of the publishing house "MIF"; * online English courses for all levels; * annual internal PlayrixCON conferences.