Arrible is looking for FX Artist to complement our creative team.
We specialize in the production of full-cycle games, the design and development of VR solutions, as well as the provision of art outsourcing services. We have a variety of professionals including game artists, Unity and Unreal developers, game designers, and testers. Each team member has the opportunity to participate in the creative process!
Requirements:
- 2+ years of experience as a Visual Effects Artist with good professional portfolio
- Technical setup, integration, and troubleshooting of realistic effects in Unity engine.
- Strong-level experience with real-time effects editors in any game engine (Unity, UE4, Popcorn FX, CryEngine etc.)
- High proficiency with any simulation software (Houdini, Maya Fluids, BiFrost, Fume FX, etc.)
- Excellent skills in creating and adjusting the full spectrum of textures for VFX using Photoshop, Substance
- Good art background;
- Independent creative learner with a passion for making games;
- Intermediate English will be a plus;
- Portfolio is a must.
What additional skills will help you:
- Experience with scripting languages; (will be a plus);
- Technical expertise with the standard industry toolset, 3D modeling tools will be a plus;
- Experience with version control systems (Git, SVN, Perforce, etc.) will be a plus;
- Experience with CPU/GPU Unity Profiling Tools will be a plus;
- Experience with After Effects;
- Knowledge of procedural modeling in Houdini.
We offer:
- Opportunity to work in a remote atmosphere on top projects with our creative team;
- Variety of interesting and challenging tasks;
- Opportunities for professional development;
- Competitive financial reward.