Join the Disney Dreamlight Valley team as a Technical Artist! In this role, you’ll help manage and maintain a large and evolving library of art assets, focusing on process improvement, asset validation, and automation. This position offers a unique opportunity to work on the technical side of art pipelines, collaborating closely with artists to keep our asset library consistent. Responsibilities:Maintain, organize, and validate art assets in our repository to ensure adherence to the latest guide
Join the Disney Dreamlight Valley team as a Technical Artist! In this role, you’ll help manage and maintain a large and evolving library of art assets, focusing on process improvement, asset validation, and automation. This position offers a unique opportunity to work on the technical side of art pipelines, collaborating closely with artists to keep our asset library consistent.
Responsibilities:
- Maintain, organize, and validate art assets in our repository to ensure adherence to the latest guidelines.
- Develop scripts in Python, batch scripts, and C# to automate tasks for managing files related to our infrastructure needs.
- Create or modify DCC (Digital Content Creation) tools for various software such as 3ds Max, Maya, Blender, ZBrush, and Substance Painter, to streamline and automate workflows.
- Assist with the development and maintenance of the art pipeline, building tools and processes that enable artists to work more efficiently.
- Implement validation tools and processes to ensure assets meet technical requirements and team standards.
- Understand the basics of art software like Photoshop, Marmoset, and others, to support artists effectively and build automation tools for existing assets.
Requirements:
- Strong foundational knowledge in programming, particularly in Python, batch scripting, and C#.
- Familiarity with DCC tools such as 3ds Max, Maya, Blender, ZBrush, Substance Painter, and Photoshop.
- Experience creating batch scripts for Windows and/or Python scripts for asset management. Familiarity with version control systems is a plus.
- Experience in Unity, especially in C#, to aid in the integration and validation of assets within the game engine.
- A willingness to learn and explore new tools and software, with a proactive approach to solving technical challenges in art pipelines.
Nice-to-Have Skills:
- Prior experience building or using asset validation tools for large-scale projects.
- Knowledge of version control systems like SVN and Git.
- A general understanding of game development pipelines and asset workflows, particularly for stylized or simulation games.
Benefits:
- Join a top global mobile and video games publisher using the latest technologies.
- Work with a talented international team in a friendly, creative environment.
- Gain experience in the fast-paced and innovative video games industry.
- Contribute to high-ranking products recognized worldwide.
- Grow your career with dynamic promotions and global opportunities.
What Gameloft offers:
- Possibility to work remote in a global product company with talented people.
- Competitive salary according to the qualifications.
- 21-day paid vacation, 5 days paid sick leave and national holidays as non-working days.
- Medical insurance, psychologist.
- Parental leave.
- Own educational platform with courses, training programs, certifications.
- Employee Referral Program with great bonuses.
- Technical support and equipment.
How to Apply
If you’re a technical-minded individual with a passion for scripting and automation, we’d love to hear from you! Please submit your resume outlining your technical experience, and any relevant code samples.