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Technical Artist in Gameloft

20 November

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Gameloft

Gameloft

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0 reviews
Without experience
Kharkiv
Full-time work
Join the Disney Dreamlight Valley team as a Technical Artist! In this role, you’ll help manage and maintain a large and evolving library of art assets, focusing on process improvement, asset validation, and automation. This position offers a unique opportunity to work on the technical side of art pipelines, collaborating closely with artists to keep our asset library consistent. Responsibilities:Maintain, organize, and validate art assets in our repository to ensure adherence to the latest guide

Join the Disney Dreamlight Valley team as a Technical Artist! In this role, you’ll help manage and maintain a large and evolving library of art assets, focusing on process improvement, asset validation, and automation. This position offers a unique opportunity to work on the technical side of art pipelines, collaborating closely with artists to keep our asset library consistent.

 Responsibilities:

  • Maintain, organize, and validate art assets in our repository to ensure adherence to the latest guidelines.
  •  Develop scripts in Python, batch scripts, and C# to automate tasks for managing files related to our infrastructure needs.
  • Create or modify DCC (Digital Content Creation) tools for various software such as 3ds Max, Maya, Blender, ZBrush, and Substance Painter, to streamline and automate workflows.
  • Assist with the development and maintenance of the art pipeline, building tools and processes that enable artists to work more efficiently.
  • Implement validation tools and processes to ensure assets meet technical requirements and team standards.
  • Understand the basics of art software like Photoshop, Marmoset, and others, to support artists effectively and build automation tools for existing assets.

Requirements:

  • Strong foundational knowledge in programming, particularly in Python, batch scripting, and C#.
  • Familiarity with DCC tools such as 3ds Max, Maya, Blender, ZBrush, Substance Painter, and Photoshop.
  • Experience creating batch scripts for Windows and/or Python scripts for asset management. Familiarity with version control systems is a plus.
  • Experience in Unity, especially in C#, to aid in the integration and validation of assets within the game engine.
  • A willingness to learn and explore new tools and software, with a proactive approach to solving technical challenges in art pipelines.

Nice-to-Have Skills:

  • Prior experience building or using asset validation tools for large-scale projects.
  • Knowledge of version control systems like SVN and Git.
  • A general understanding of game development pipelines and asset workflows, particularly for stylized or simulation games.

Benefits:

  • Join a top global mobile and video games publisher using the latest technologies.
  • Work with a talented international team in a friendly, creative environment.
  • Gain experience in the fast-paced and innovative video games industry.
  • Contribute to high-ranking products recognized worldwide.
  • Grow your career with dynamic promotions and global opportunities.

What Gameloft offers:

  • Possibility to work remote in a global product company with talented people.
  • Competitive salary according to the qualifications.
  • 21-day paid vacation, 5 days paid sick leave and national holidays as non-working days.
  • Medical insurance, psychologist.
  • Parental leave.
  • Own educational platform with courses, training programs, certifications.
  • Employee Referral Program with great bonuses.
  • Technical support and equipment.

How to Apply

If you’re a technical-minded individual with a passion for scripting and automation, we’d love to hear from you! Please submit your resume outlining your technical experience, and any relevant code samples.

Without experience
Kharkiv
Full-time work
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