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Senior Procedural Technical Artist in Gunzilla Games

Posted more than 30 days ago

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Gunzilla Games

Gunzilla Games

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Without experience
Full-time work
About Gunzilla GamesFounded in 2020, Gunzilla Games is the independent AAA video game developer and publisher behind the free-to-play mobile game TECHNOCORE, the gamer-first blockchain GUNZ, and the upcoming next-gen battle royale Off The Grid, in three metropolitan locations: Frankfurt, Germany (HQ); Kyiv, Ukraine; and London, UK. The company is helmed by CEO Vlad Korolov and CSO Alexander Zoll. Gunzilla is built on the desire to innovate and push the limits of the games industry.      Gunzilla
About Gunzilla GamesFounded in 2020, Gunzilla Games is the independent AAA video game developer and publisher behind the free-to-play mobile game TECHNOCORE, the gamer-first blockchain GUNZ, and the upcoming next-gen battle royale Off The Grid, in three metropolitan locations: Frankfurt, Germany (HQ); Kyiv, Ukraine; and London, UK. The company is helmed by CEO Vlad Korolov and CSO Alexander Zoll. Gunzilla is built on the desire to innovate and push the limits of the games industry.      Gunzilla’s formidable team of talent comes from a variety of industry-leading studios and publishers (Ubisoft, Electronic Arts (EA), THQ, etc.) as well as Oscar-nominated screenwriter, director, and producer Neill Blomkamp, Chief Visionary Officer, and the author of the Altered Carbon series, which has been adapted into a popular Netflix show, Richard K. Morgan, Script Writer.     The Gunzilla Leadership team includes well-known industry professionals like Timur Davidenko, Chief Technology Officer (Far Cry, Warface, and Crysis), Scott Probin, Studio Director (EA Sports’ NHL series, the Need for Speed franchise, Populous 2, Powermonger, Space Hulk), Dmitriy Markov, Technical Director (Metro Exodus, ARKTIKA.1), Volodymyr Savin, Audio Director (Cut the Rope, Metro Exodus, HBO’s Chernobyl series), Petr Cherkes, Design Director (The Last of Us, Uncharted 3, Star Wars: The Old Republic), Krasimir Nechevski, Animation Director (Adam, Book of the Dead), Nikolas Gekko, Lead Art Director, (Call of Duty: WWII, Halo Infinite, Destiny) and Kiran Pulicheri, Technical Art Director (Control, Far Cry 6).OUR VALUESPlayers First & Foremost. We aim to create titles that players love and get lost in, so our games are developed with them in mind from the start.We Believe in Our People. We believe in building strong teams of self-motivated individuals empowered to work at their best in a supportive environment; when we’re strong together, we thrive together.Commitment to Engagement & Quality. We are deeply passionate about what we do, ensuring we produce next-generation experiences of the highest caliber.Make Bold Moves & Innovate. We strive to make bold moves and push technology to its limits; there are no wrong steps if the outcome redefines the boundaries.Open & Honest. We believe in building trust through transparency and honest communication. We’re proud of who we are, what we stand for, and what we’re building.About The JobGunzilla Games is looking for a Senior Procedural Technical Artist to join us in working on OTG (Off The Grid), an all-new AAA Extraction Battle Royale shooter, currently available as Early Access on PlayStation®5, Xbox® Series X|S, and PC.Our ideal candidate should have strong experience as a procedural technical artist in the game development industry.ResponsibilitiesWork with artists to create best practices and optimal workflowsSpeed up the world-building while being able to adapt to artistic and project-requirementsCreate developer-friendly toolsStreamline workflows by proactively finding solutions and by working with the production teamsResearch and develop prototypes for art pipelines and help bring your coworkers’ ideas to lifeMentoring of other team membersRequirementsGood understanding of 3D modelling workflowsExpert knowledge of Houdini and the creation of Houdini Digital AssetsWorking knowledge of Python and Houdini's Python APITake ownership of tools that are memory efficient and performantProvide clear solutions to complicated issuesAbility to think out-of-the-box to overcome technical challengesAbility to self-direct, and be autonomous when requiredUnreal PCG experience is a PlusGUNZILLA OFFERSUnlimited Paid VacationPaid Sick LeaveFlexible WorkingWork from HomeHealth InsuranceBonusesEnglish / German CoursesPublic TransportationRelocation & Accommodation SupportOffice Perks & Gym MembershipSome benefits may vary depending on Location & positionCOME AS YOU AREVideogames are for everyone, so everyone should have the opportunity to create them. We’re looking for a huge variety of unique life experiences to help shape the worlds we’re developing, so promise your application will be given the same consideration as everyone else’s, regardless of your background.THE RECRUITMENT PROCESSHere’s what you can expect when applying at Gunzilla.Click on "Apply Here" on the page of the role and send us your CV via email.If selected to move to the next stage, you’ll be contacted by a member of our recruitment team.Some roles require a competency test, which the recruitment team will support you on.Zoom interviews will be conducted by your hiring manager, or you’ll be invited to meet us at our recruiting studio.Following your interview, we’ll contact you either way.If the interview went well but we feel you aren’t suited to the specific role, we’ll retain your details (with your permission) for future consideration. Show more Show less Посадовий рівень Старший середній рівень Тип зайнятості Повний робочий день Посадові обов’язки Дизайн, Мистецтво/Креатив і Інформаційні технології Галузі Комп’ютерні ігри
Without experience
Full-time work
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