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Real-time VFX Artist (Ukraine/Poland) in Plarium

Posted more than 30 days ago

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Plarium

Plarium

0
0 reviews
Without experience
Lviv
Full-time work
The successful applicant will be able to work at our Lviv office, Warsaw office or remotely in Poland or Ukraine.Plarium is an international developer of award-winning mobile and desktop games. More than 1300 of our specialists work remotely or at offices in Israel, Ukraine, Poland, and the USA.RAID: Shadow Legends, Mech Arena, and our other 18 hit titles unite more than 450 million players worldwide. With over 15 years’ experience, we strive for boundary-pushing gameplay and graphics. We pair t
The successful applicant will be able to work at our Lviv office, Warsaw office or remotely in Poland or Ukraine.Plarium is an international developer of award-winning mobile and desktop games. More than 1300 of our specialists work remotely or at offices in Israel, Ukraine, Poland, and the USA.RAID: Shadow Legends, Mech Arena, and our other 18 hit titles unite more than 450 million players worldwide. With over 15 years’ experience, we strive for boundary-pushing gameplay and graphics. We pair this with our dedication to innovation through analytics, marketing, and community interaction.We are looking for a talented VFX artist to help us work on a cross-platform third-person shooter in a realistic setting with innovative gameplay. The project is large-scale and ambitious, both from a graphics and game design point of view and from a technical perspective.Together with the team, you’ll have an opportunity to influence key decisions in prototyping, development, art, game features, and mechanics. We create our own products and control all the steps of game development – from ideas to the final stage of implementation.The successful applicant will lead work in a number of areas, including being responsible for building a pipeline, interacting with teams of artists, technical artists, and external specialists. They will also be accountable for the quality and integration of visual effects.ResponsibilitiesDeveloping high-quality effects for weapons, characters, and game levelsCreating concept designs and developing real-time mobile game VFX in UnityCreating simulations and sequences in Houdini, or other 3D editors, and integrating them with UnityProfiling and optimizing effects and game assetsApproving effects created by external specialists, and providing feedback on themBuilding and optimizing the work pipelineWhat we expectAt least 4 years of work experience in the game industry as a Real-time VFX ArtistKnowledge of the principles of motion, anticipation, dynamics, and other aspects of animationExperience creating VFX in UnityExperience creating or writing VFX shaders in node-based editorsSkills in 3D modeling and 3D animationExperience creating and baking UV mapsExperience with VFX texturesHands-on experience with particle systemsExperience working with Git or other version control systemsEnglish language skills at the intermediate level or higherDesiredKnowledge of HLSL, С#, or another programming languageUnderstanding of mobile device hardware restrictionsExperience creating simulations in Houdini and integrating them with UnityHands-on experience with Substance Painter and Substance DesignerWhat we offerOfficially registered full-time employment20 to 26 days of paid leave depending on the country in which your employment is registeredMedical support for you and your child and fully paid leave if you or your child are sickIndividual development plan and regular feedbackProfessional seminars, workshops, courses, and internal training programsOpportunity to take an interest-free loanReimbursement of gym membership fees, online Pilates classes, and running clubCounseling with psychologists*Note: Benefits may vary by country.Show more Show less Position level Senior secondary level Type of employment Full-time Job responsibilities Art/Creative Industries Computer games
Without experience
Lviv
Full-time work
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