Пряме повідомлення учасника, який розмістив вакансію, з LEGOU GAMES
Alexander Ratsul
Art Recruiter
Пряме повідомлення учасника, який розмістив вакансію, з LEGOU GAMES
Alexander Ratsul
Art Recruiter
Who are we?Legou Games, one of the fastest-growing Chinese developers, has now opened Art Studios in Paris and Kyiv!Our first work “Rise of Kingdoms” has been a global hit. It has been released in 142 locations worldwide and the number of players exceeds 100 million. It is number 1 in the revenue list of Chinese games on the global market.Our primary commitment is to “create strategy games that players around the world can easily play and enjoy”.For us, the game is a part of life, it is in our blood, it is our passion, and our dream. And we want you to join us to make this dream come alive.We invite you to work with us on our games, and to create outstanding characters, environments, and animations which will amaze millions of players!Job Responsibility DescriptionReporting to the Art Director, our Lead 2D Environment Artist will have the following main responsibilities:Creation and supervising 2d concept art for environment, buildings, and props creation;Drawing the illustrations required for the project promotion;Team recruitment;Daily management of the environment art team: control of the progress, art research and development, technology, and quality improvement;Skill requirements3+ years experience working in the game industry as a lead or senior artist;Portfolio with high-quality examples of casual style 2D environment concept art;Experience in designing cartoon, realistic, and other style scene props (European and American style is preferred);Highly skilled 2d illustrator and quick sketcher;Good management and communication skills;Strong sense of responsibility;Deep understanding of game art assets pipelines and workflows;Familiarity with Photoshop, Painter, and Unity 3D software;Spoken and written English (Intermediate or higher).Bonus points:Art school background;Passion for SLG games and experience in creating them;Familiarity with 3d tools like 3ds max or Zbrush;Experience in agile-based/SCRUM development.We propose:Competitive salary;Some of the largest bonuses in the Ukrainian Market;Employment according to the Ukrainian Labor code and pay taxes by the Company;Medical insurance;24 calendar days of paid vacation annually;Paid sick leaves;Modern comfortable office in Kyiv (Gulliver) with some remote work possibility;Innovative game product and diverse team to grow together.
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