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3D Environment Artist in Saint.wtf

29 January

30 views

Saint.wtf

Saint.wtf

0
0 reviews
Without experience
Kyiv
Full-time work
Hi! We are saint.wtf , Ukrainian Mobile Hybrid-Case Game Development Studio. We have Coordinated 90 million players all over the world, and we continue to grow and develop! We are now looking for 3D environment artist that will help you create an impressive visual for our projects. : none "> https://youtu.be/qebr_akb-u?si=6-gg8z1m0GGX9CD9 what? Strong> create 3D-assets for the environment (models, textures, materials), with a focus on detail, scale and styling; common

Hi! We are saint.wtf , Ukrainian Mobile Hybrid-Case Game Development Studio. We have Coordinated 90 million players all over the world, and we continue to grow and develop! We are now looking for 3D environment artist that will help you create an impressive visual for our projects. : none "> https://youtu.be/qebr_akb-u?si=6-gg8z1m0GGX9CD9

what? Strong>

  • create 3D-assets for the environment (models, textures, materials), with a focus on detail, scale and styling; common atmosphere;
  • collaborate with art team (2d, 3d, vfx, tech art) achievement of visual integrity of the project;
  • optimize Graphics for Mobile Devices in accordance with modern performance requirements;
  • help to form a unique visual style of each game while maintaining the balance between creativity and technical capabilities;
  • Work with Unity for integration of assets, settings of lighting, chaider and post -processing;
  • help the team in solving technical problems related to the visual of the environment;
  • monitor the quality : from the concept to the final implementation.

Who are we looking for? FONT-Weight: 400; Text-Decoration: None ">

  • Gaemdev experience of 3 years of age, of which at least 2 years in the creation (Environment Art);
  • Great Master ;
  • experience with textured tools: Substance Painter/Designer, Photoshop;
  • Understanding Graphics Optimization Principles for Mobile Platfor , Shader Graph and Postrobing;
  • A deep understanding of fullabout the development cycle of ashets for the environment: from concept to integration;
  • Experience with GIT (Sourcetree, GitHub); ;
  • Creative approach, attention to detail and desire to create inspiring projections.
    • Remote work;
    • A friendly team of professionals who will always support; l>
    • paid vacations and public holidays;
    • Ability to postpone working hours and days as needed;
    • Regular Wage View;
    • Spoken Club in English.

    How to get to us? ; FONT-Weight: 400; Text-Decoration: None "> If the vacancy is interested in you, send your resume and portfolio through the site. We will be happy to get acquainted and cooperation! FONT-Weight: 400; Text-Decoration: None "> Join our team to create games that conquer the hearts of millions!

  • Without experience
    Kyiv
    Full-time work
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