Junior C# Developer - 5160
Posted more than 30 days ago
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Junior C# Developer
Strong knowledge of the Unity engine.
What I want:
priority, I want to deal with game mechanics, building the player's interaction with the outside world, to fulfill the task, as well as to offer possible improvement options, if appropriate.
Bring new ideas to gameplay.
Arrange the game scene.
Teamwork is encouraged.
(My skills) Programming languages:
Strong knowledge of C #, Java Script, Java Android.
Over two years of experience in C # programming.
Confident knowledge of OOP.
In the same practice, I often use inheritance, serialization, ScriptableObject, structures, interfaces, etc.
etc.
Working with animations:
experience with animations.
Moreover, I understand well the structure of both the Animator and Animation components, and the internal structure of the AnimationClip itself.
Working with UI / UX:
well versed in UI components.
Ability to optimize the number of interface calls for redrawing.
Manipulate layers and materials to maximize performance.
Working with sprites:
packing into compact atlases, outlining, creating pre-optimized physical shapes for the best interaction with physics.
Working with shaders:
there is an understanding of how the shaders are arranged.
GLSL, HLSL.
I can use Shader Graph.
Working with sound:
setting up the sound environment, there are skills in the synthesis of sounds, consciousness of game sounds and effects, game music.
I have the skills to debug and optimize for mobile devices.
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