Posted more than 30 days ago
Specialization:
3D Animation
Considering options
Full-time office work
Part-time work
Remote work (full-time)
Freelance (one-time projects)
Relocate
3d models
- I mainly model in Maya and ZBrush, if I need procedural modeling, I work in Houdini + Maya.
-Houdini I also use for:
VFX, simulation, pyro, destruction, particle manipulation.
- For texturing I use standard tools Redshift, Arnold, Mantra.
For more creative tasks of working on textures I use Substance Designer.
Maya (2 years of experience) Advanced, currently using.
Houdini (1 year of experience) Medium, currently using.
Adobe Photoshop (15 years of experience) Advanced, currently using.
Zbrush (1 year of experience) Medium, currently using.
Substance Designer (1 year experience) Beginner, currently using.
Substance Painter (2 years of experience) Above average, currently using.
Redshift (texturing and rendering) (2 years of experience) Above average, currently using.
Mantara (Render) (1 year experience) Above average, currently using.
Arnold (Texturing, Render) (2 years of experience) Above average, currently using.
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