Posted more than 30 days ago
Specialization:
3D Animation
Considering options
Full-time office work
Part-time work
Remote work (full-time)
Freelance (one-time projects)
Relocate
3d artist
High-poly sculpt in Zbrush Topology of game models for animation Knowledge of anatomy Create UVs and bake the necessary textures (normal, AO, etc.)
etc.
) Extensive experience in Unreal Engine (working with assets, materials) Texturing in Substance Painter and / or handpaint texturing;
Strong command of Substance Designer Ability to follow and correctly interpret / refine concept ideas Ability to work in a team
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