Modeling of low-polygonal objects, props, interior elements, etc. UVmapping and texturing for mobile games (freelance). Work with academic sculpture. Skills 3d modeling, UV mapping, Sculpting, ZBrush, Autodesk Maya, 3Ds Max, Texture baking, Retopology, Low poly modeling, Sculpture Highlights Skills in academic drawing and sculpture. Copying classical sculptures, working with male and female nature (portrait and figure), followed by molding in silicone or plaster (under splitting), and subsequent casting of sculptures in the material (plaster, acrylic resin) and its toning with imitation bronze.