3D Artist - 26244

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3D environment/props artist, creator of game-ready models with full pipeline

MAR 2021 - SEPT 2022 - Polygonster Studio

As an 3D artist at Polygonster Studio i have been working on making a game-ready models with full pipeline for such companies as Promethean AI, Saber Interactive, Tiny Build, Sociologics

SEPT 2022 - FEB 2023 - 801 Studio

My main duty was gameready props creation at 801 Studio. I had an opportunity to work both with hardsurace and cloth assets. There were following stages of model creation in my responsibilities: references gathering, blocking, making of detailed high poly and optimized low poly model versions, UV unwrapping, baking, texturing, collision creation, exporting to game engines.

FEB 2023 - NOW - Polygonster Studio

During this work period i have been developing complex UE5 scene for studio portfolio. My tasks included creation of game-ready props, modular pieces,Unreal shaders and dynamic illumination setup.

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