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Работая над своей магистерской программой, я приложил усилия, чтобы развить свое архитектурное мышление и приобрести в нем как можно больше навыков.
Именно это сделало меня более склонным к бэкенд-разработке.
Я делаю все возможное, чтобы открыть для себя как можно больше интересных технологий и парадигм.
Я считаю, что это важно для моего роста как разработчика полного стека.
Навыки
Языки:
JavaScript
HTML
CSS
SASS
МЕНЬШЕ
питон
Рубин
Внешний интерфейс:
РеактJS
VueJS
Yjs
Рубин на рельсах
Джанго
Серверная часть:
NodeJS
ExpressJS
Коа 2
Yjs
Управление данными:
Y-IndexedDB PostgreSQL MongoDB MySQL GraphQL Redux Redis
Другой:
AWS GitHub Git GitLab BitBucket REST API Docker
An e-Commerce platform with an interactive visualizatio n technology for designing their homes.
The mobile app featured a planning tool that created ho use plans of up to 3 floors in 2D & 3D modes, with all the f urniture, doors, windows, appliances, textures and lightin g.
On the web I implemented the CRM system for customer s, suppliers and manufacturers; product listings and con figurations; logistic tools, analytics and data gathering as well as multiple payment gateways.
On mobile I was responsible for the setup of the data exc hange between the application and the web server, as w ell as for usage data aggregation and its subsequent ana lysis. I have also implemented the runtime for the constr uction of 3D graphics based on 2D blueprint.
The app fucntionality included several templates of polls (single/multiple) with photo- or video-questions; anaytics based on relevance, usefulness, uniqueness etc.; detailed feedback system for selected answer; audience targeting system (gender/age/lifestyle etc.).
As a sole backend developer, I was responsible for databa sed setup and creation, development and implementatio n of the architechture, and the full scope of the backend functionality.
Service for creative content makers and authors to promo te the stories for their subscribers.
I joined an internal team that has already been developin g the project for 2+ years. The general goal was to add a web application to an already existing mobile app.
A platform aiming to make game development accessibl e to anyone.
The app simplyfies making/collecting assets and presets, unifies essential game dev tools, including plugins and i ntegrations in one place without a need for high technic al knowledge.
The service builds the Unity3D project based on the time line that is entered by the user into a web interface.
The user chooses a template, adds the necessary sprite s heets, tilemaps, audio sources and so on.
Integration of an eDoc and payment processing (Stripe) f or the co-living hub network in Europe and the United St ates.
The expansion of the business created a need to add ne w functionality to the existing internal portal and adapt it s business logic to the requirements for the process of re nting and accepting payments in different countries.
The project revolves around the creation of a website that caters to the services of lottery acquisition, coupled with t he construction of microservices and architecture.
One of the key aspects of this project was the implement ation of microfrontend development, utilizing the cuttin g-edge technology known as Zalando SE. This allowed fo r the efficient management and presentation of content in more than 30 languages, catering to a diverse global a udience.Microservice architecture, and also that it is mor e than 300 microservices