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VFX artist
VFX (fluid, particles, destruction's, procedural, cloth, soft/rigged body simulations);
Lookdev;
3D/VFX supervision Animation (procedural, channels, keyframes, rigged);
Modeling (procedural or classic) Ability to learn and adapt quickly to new technologies;
Strong knowledge of 3D graphics;
Able to work under pressure;
Able to take constructive criticism and keep up with changes
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